Downing the Lag Boss
January 13, 2010 6 Comments
I try not to use this forum as a medium for ranting, but this is getting beyond annoying.
/Cast Rant Rank 1
As much as I love 3.3, there are times when it’s making the game very much unplayable. The same may not be true for your server, but for Mug’thol at 6:30 server on a Tuesday, getting any serious raiding done is a nightmare. Enter the Lag Boss…
For weeks without fail, my raid group will have around 100ms latency until the clock strikes 6:30, and at that point it shoots up to (and sometimes past) 2000ms. The server just can’t handle the strain of all of the raids going on at the same time. It’s been a long time since Mug’thol had a queue, so it’s not that we’re overpopulated. With Blizzard making raiding availible to all while still keeping the encounters fairly complex, the number of instances running at the same time with all of their mechanics and all of the player’s abilities going off is obviously more than the instance server can handle.
Last week the lag was so bad that we wiped twice on Airship and gave up. In addition to it taking forever to down the adds, the healers couldn’t adjust to the 6 second delay between people taking damage and their heal going off. We came in on Thursday and one shot it like normal; the latency was back around 100. This week we cleared past airship, and the moment we hit Saurfang, the latency creeped up. 500. 700. 1400. 2000. We tried to give it a go, but to no avail. We even regrouped 30 minutes later to see if the lag went away. It didn’t, so he’ll die on Thursday.
Another instance of the Lag Boss is Dalaran. It was laggy before, but it’s certainly much worse now. Don’t get me wrong, I love the random queue system. However, not ever needing to actually take the time to get to a dungeon means people park themselves in Dalaran and you can’t really see the street anymore. I’m fairly sure that it was never designed to contain as many people as it does now, and it shows. Being in Dalaran during peak hours is by no means as bad as it is on patch day, but it’s noticably slower than it was in 3.2.
Blizzard, please either add more servers or find another way to fix the problem. Losing half of my raid time to lag is not fun. I don’t want you to nerf any of the ICC bosses, but I’d love to see a nerf of the Lag Boss.