The New LFG = Win
December 16, 2009 12 Comments
I like the new LFG.
I LOVE the new LFG.
The Random button is the most fun I’ve had in recent history. I hated running Heroics in BC for badges; in fact, loathe probably isn’t a strong enough word to describe my hatred for them. Running for Badges of Justice back in the day as a Rogue wasn’t easy. It was hard to find a group, and often the groups were terrible. However, that experience isn’t something I’ve had since last Tuesday. I always tried to get a guild run for any heroics I would do before 3.3, and while I still do go on those runs, I really enjoy running the random heroics. They’re usually successful, and I get to interact with new people.
Truth be told, Sam has 220 Emblems of Triumph, and other than converting those into Heroism for a Mammoth or gems, I’ve not a lot of use for them. Staying current in the raid game (unlike BC) I’ve been able to keep my gear up to par with whatever we’ve been working on. I run them on my Paladin for gear, but on Sam, I run them for fun. Sure, I’m working toward a Perky Pug, but even after I get it, I’ll probably keep running them.
I’ve seen some people complain about the system and while they’re entitled to their opinion, I’ve found the system to be a success. Out of all the random heroics I’ve run between my Rogue and Paladin, only one has failed to complete, and the others were all full clear.
Now, a the best and worst moments:
Best: Gundrak – For the first (and only so far) time another player out DPSed me. However, this was not the highlight of the group. This random Pug managed to do the Achievement Less-Rabi (much to the delight of the 2 people in the group that didn’t have it). Impressive, yes. But again, this isn’t the coolest part. We pulled it off without trying. The interrupts were perfect, and not discussed ahead of time. Pretty cool for 5 people that had never played together before.
Worst: Utgarde Keep – This was the run that didn’t finish. After downing the first boss, and en-route to the second, there was a group wipe on trash. The raid geared Resto Druid got a tad upset, and wrote in chat “I hate groups that don’t wait on the healer” before leaving. I was thinking, “I hate healers that can’t keep up with an overgeared group that is taking minimal damage.” Again, this was the only group that didn’t finish, so no worries; fail happens.
How about a Pro / Con list?
LFG, the Plus side:
- Teleporting to and from dungeons
- Cross Realm
- Good Rewards
- Gearing Alts
LFG, the not so Plus side:
- DPS under 1k
- Item trading issues
* Occulus isn’t hard. It simply requires people to understand how to use a vehicle. Even with the (third) nerf, there are still people who cannot, despite clear instruction, fulfill their group role on a drake. That’s not my real issue. Occulus can be 3 manned, and even with a bad group (try 50% of the overall damage), it’s still easily cleared in 30 minutes or less. The issue is that it ALWAYS comes up as either my first or second random. While I have had every heroic as a random (except Azjol Nerub), I’ve had Occulus every day, and sometimes multiple times. I’m not alone in this either. It seems that it’s programed to be the “everyday” instance.
Anyway, small complaints aside, I love running randoms. I wasn’t running many heroics before last Tuesday, and now I can’t get enough. Who knows, maybe if you play Alliance on the Vengeance battlegroup, you might end up with me in your group. I promise not to disappoint. In heroics play my Rogue one way, and one way only: Max DPS while taking minimal damage. If you do happen upon one of my guys from Bucklers of Swash tell them, and they’ll let me know. I think that’d be pretty cool, and yet another plus to a (in my opinion) great new LFG system.