May 5, 2010 9 Comments
It’s been a while, between a fried graphics card, a new house, and the end of the school year, I’ve not been around much, and that’s not likely to change until the begining of June, but I’m still around. There’s not a ton of new Rogue information to parse through at the moment, and though I could comment on the raid size changes for Cataclysm, I think the subject has been covered enough already. What I would like to discuss today is the following:
I cannot express how tired I am of the Lich King fight.
I understand that he’s the lass boss of the expansion. I know there’s a 15% buff active. My group simply cannot kill him. Our other progression 10 man group has killed him a few times and even has a kill video on YouTube, but despite a month and a half of trying, he’s still alive in our group.
On more than one occasion, we’ve one-shot the other 11 bosses in under 3 hours, but the Lich King encounter we’ve not seen under 30%. I would say that we’ve only seen a solid phase 3 (everyone alive) a handful of times. The worst part is, unlike the other fights in ICC, it’s often difficult to diagnose the problems.
Before anyone tells me to “learn to play,” my group is not fail. We’re pulling 50k-55k damage in phase 1 without heroism. DPS isn’t really an issue. Defiles aren’t giving us any trouble, and we’re not losing people during the transition on 90% of our attempts. The tanks are quick to swap in phase 2 and the heals are pro. Yet, something always seems to go wrong.
It’s never the same mistake two fights in a row, and it’s increasingly frustrating. Normally at a time like this, we’d just go raid something else to clear our head, but we’re at the point where the only content we haven’t downed is in Ulduar (Firefighter, One light in the Darkness and Algalon). Those fights are (in my opinion) harder than anything but Lich King, and while we are working on them, I fear that the morale loss from a month and a half will increase while learning those fights.
Make no mistake, I’ve no interest in seeing the LK mechanics change, or him being nerfed. But, unlike any other boss in this expansion, I’ve no desire to ever kill him again, if and when we do down him. No one needs anything off of him, and quite frankly, we’re absolutely sick of him. I don’t even think I’ll feel as if we’ve accomplished anything when he dies, more or less, I think it will just be a sigh of relief that we never have to do it again.
If you take any stock in the % of kills to total attempts on World of Logs as any indicator, it’s probably a good estimate that 5% or less of the player base has downed him in 10 man. He’s supposed to be that hard. But should there really be as big of a difficulty gap as there is between him and Sindragosa? Sindy isn’t by any means easy, but as a fight, she’s much simpler than LK
Regardless, we’re not wiping because we don’t understand the mechanics of the fight or know how to combat them. As I said earlier, it’s always something different. Maybe we’ll get him tomorrow? Maybe not. Either way, I’ll end my rant now, and get back to banging my head against the wall.